Hegemony

=Army= The Hegemony is a land ruled by gangs waging constant war for domination. The gangs set off to loot and kill spreading terror far beyond the borders of the Hegemony. Strength and physical prowess are highly valued among the gangers, their favourite pastime being violent gladiatorial games.

The Deck
The main advantage of the deck is a fair number of Net Fighters, who can be used to disrupt enemy's most daring actions. Additionally the deck includes a balanced number of Battle, Move and Push Back tiles which makes it quite mobile. Few shooters make the army more close-combat oriented though.

Tactical advice
Net Fighters should be particularly well placed, to disable the maximum of enemy units, including his HQ or to protect the Hegemony HQ from approaching enemy units. The HQ itself thanks to its special Strength bonus can be well used for attacking the enemy (a good idea is to place the HQ near the enemy one, provided the enemy HQ does not escape too easily).

=Army Tiles=

Transport
=Changelog=